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== Hourly Tickets System ==
 
Hourly Tickets System
 
 
The Hourly Tickets System rewards players for being active in the game, not just online.
The Hourly Tickets System rewards players for being active in the game, not just online.


== How It Works ==
While you are moving, hunting, chatting, or doing anything active, your timer increases.


✨ How It Works
After 1 full hour of active play, you receive:


• While you are moving, hunting, chatting, or doing anything active, your timer increases.
* 1x Hourly Ticket


• After 1 full hour of active play, you receive:
''Note: If you go idle for too long, the timer pauses until you move again.''


  🎟 1 Hourly Ticket
''Note: If you stop using auto-attack or return from idle, the timer automatically resumes.''
 
• If you go idle for too long, the timer pauses until you move again.
 
If you stop using auto-attack or return from idle, the timer automatically resumes.
 
 
🚫 When You Will NOT Earn Tickets


== When You Will NOT Earn Tickets ==
You will not earn Hourly Tickets if:
You will not earn Hourly Tickets if:


You are idle for more than 10 seconds
* You are idle for more than 10 seconds
 
* You use auto-attack mode
You use auto-attack mode
* You stay in restricted maps like mall, events, or GM zones
 
You stay in restricted maps like mall, events, or GM zones


== Why This System Exists ==


🎁 Why This System Exists
* To reward loyal, active players
 
* To prevent AFK farming
To reward loyal, active players
* To keep the game fair and rewarding for players who genuinely play
 
To prevent AFK farming
 
To keep the game fair and rewarding for players who genuinely play
 
 
💡 Example


== Example ==
If you are grinding in a dungeon and moving around, your hourly timer increases. Once you hit 3600 active seconds, you automatically get 1 Hourly Ticket. If you go AFK for too long, the timer pauses and resumes only when you start moving again.
If you are grinding in a dungeon and moving around, your hourly timer increases. Once you hit 3600 active seconds, you automatically get 1 Hourly Ticket. If you go AFK for too long, the timer pauses and resumes only when you start moving again.


== Summary ==


📌 Summary
* Play actively → earn tickets
 
* AFK or auto-attack → no tickets
Play actively → earn tickets
* 1 ticket every 1 hour of real activity
 
AFK or auto-attack → no tickets
 
1 ticket every 1 hour of real activity

Revision as of 21:48, 27 November 2025

Hourly Tickets System

The Hourly Tickets System rewards players for being active in the game, not just online.

How It Works

While you are moving, hunting, chatting, or doing anything active, your timer increases.

After 1 full hour of active play, you receive:

  • 1x Hourly Ticket

Note: If you go idle for too long, the timer pauses until you move again.

Note: If you stop using auto-attack or return from idle, the timer automatically resumes.

When You Will NOT Earn Tickets

You will not earn Hourly Tickets if:

  • You are idle for more than 10 seconds
  • You use auto-attack mode
  • You stay in restricted maps like mall, events, or GM zones

Why This System Exists

  • To reward loyal, active players
  • To prevent AFK farming
  • To keep the game fair and rewarding for players who genuinely play

Example

If you are grinding in a dungeon and moving around, your hourly timer increases. Once you hit 3600 active seconds, you automatically get 1 Hourly Ticket. If you go AFK for too long, the timer pauses and resumes only when you start moving again.

Summary

  • Play actively → earn tickets
  • AFK or auto-attack → no tickets
  • 1 ticket every 1 hour of real activity