Hourly Rewards: Difference between revisions
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== Hourly Tickets System == | == Hourly Tickets System == | ||
The Hourly Tickets System rewards players for being active in the game, not just online. | The Hourly Tickets System rewards players for being active in the game, not just online. | ||
Revision as of 03:39, 2 December 2025

Hourly Tickets System
The Hourly Tickets System rewards players for being active in the game, not just online.
How It Works
While you are moving, hunting, chatting, or doing anything active, your timer increases.
After 1 full hour of active play, you receive:
- 1x Hourly Ticket
Note: If you go idle for too long, the timer pauses until you move again.
Note: If you stop using auto-attack or return from idle, the timer automatically resumes.
When You Will NOT Earn Tickets
You will not earn Hourly Tickets if:
- You are idle for more than 10 seconds
- You use auto-attack mode
- You stay in restricted maps like mall, events, or GM zones
Why This System Exists
- To reward loyal, active players
- To prevent AFK farming
- To keep the game fair and rewarding for players who genuinely play
Example
If you are grinding in a dungeon and moving around, your hourly timer increases. Once you hit 3600 active seconds, you automatically get 1 Hourly Ticket. If you go AFK for too long, the timer pauses and resumes only when you start moving again.
Summary
- Play actively → earn tickets
- AFK or auto-attack → no tickets
- 1 ticket every 1 hour of real activity